How to Add Chat with Face Filters to Your Multiplayer Unity Game
This tutorial guides developers on how to add real-time engagement features, specifically a face filter, in their game. The process involves using an existing project and applying a face filter feature to the player. Key prerequisites include having an Agora developer account, a Photon developer account, Banuba Face AR SDK for Unity, and Unity 2019.3 or up. Developers are also required to obtain a Banuba client token from [email protected]. The tutorial covers steps such as importing the Banuba package, setting up the BNBARStuff prefab, creating a render texture, creating a local view prefab, setting up a drop-down list for masks, and making code modifications to spawn with the Banuba FaceFilter-Enabled Prefab. The tutorial concludes by encouraging developers to reach out if they encounter any issues during implementation.
Company
Agora
Date published
Sept. 2, 2020
Author(s)
Rick Cheng
Word count
1048
Language
English
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