Latency in live video streaming is an important factor that affects user experience and depends on the specific use case. Low latency applications include real-time communication, sports broadcasting, interactive experiences, auctions, and gambling. Three main approaches to reduce latency are short segment duration, real-time protocols, and chunked-transfer segmented streaming. Proprietary solutions using WebRTC as a transport mechanism are also emerging in the market. The Mux live streaming latency spectrum classifies different latencies into high, standard, low, ultra-low, and sub-second categories based on their use cases and technologies involved.