Company
Date Published
Author
Nikola Whallon
Word count
2983
Language
English
Hacker News points
None

Summary

This tutorial demonstrates how to integrate Deepgram's automatic speech recognition (ASR) engine into a Unity game for more immersive and accessible experiences. The tutorial assumes no prior experience with Unity or C#, but covers the process of setting up a simple physics simulation in Unity that uses Deepgram's ASR to trigger actions. It also provides ideas for building new features and enhancing games using speech recognition technology.