In this tutorial, learn how to create a speech-enhanced game using the Godot game engine and Deepgram's automatic speech recognition (ASR) engine. The game features a player who can move around and cast fireball spells by chanting "fire" into their microphone. The integration with Deepgram allows for nontraditional input devices, making games more accessible to players. This tutorial covers setting up the project, creating a player, spawning fireballs, and triggering the fireballs with voice commands using Deepgram's ASR engine.