How to Build a Media Gallery App with Flutter using Strapi Media library
In this tutorial, you will learn how to build a media gallery application using Flutter and Strapi's Media Library plugin. The code for this tutorial is available on GitHub. You will need Node.js installed on your system to create the Strapi backend project. After creating the Strapi backend project, enable the Media Libray Plugin by installing it and configuring the upload plugin in the `config/plugin.js` file. Then, you can add new assets to your Media Library from the admin panel. Next, create a new Flutter application and update the `pubspec.yaml` file to include the necessary dependencies for making API requests to your Strapi backend, selecting images from your device file system, and parsing HTTP responses. Create a service class in the Flutter project to fetch all the assets you added to your Media Library using a GET request to the Strapi server's `/upload/files` endpoint. Create a new directory called screens in the lib/features directory to create our Flutter UI, and then create a home_screen.dart file inside the screens folder to display the retrieved media files. Update your main.dart file to render the HomePage widget in your Flutter UI. Finally, update the code in your lib/features/services/strapi_service.dart file to add a new method to send a POST request to the `/upload` endpoint to upload new files to the Media Library. Then, in your lib/features/screens/home_screen.dart file, add a new method to handle file uploads using the FilePicker package and update the UI accordingly.
Company
Strapi
Date published
May 27, 2024
Author(s)
Ekekenta Odionyenfe
Word count
1767
Language
English
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