/plushcap/analysis/sentry/sentry-building-the-sentry-unreal-engine-sdk-with-github-actions

Building the Sentry Unreal Engine SDK with GitHub Actions

What's this blog post about?

The Sentry Unreal Engine SDK is designed specifically for game developers to debug and maintain performance effectively. It provides a unified C++/Blueprints API, allowing developers to focus solely on Unreal plugin configuration without dealing with low-level platform-specific implementation details. The SDK includes Sentry CLI, a standalone tool that automatically uploads debug information files upon game build completion. The SDK is built using GitHub Actions to automate common CI/CD tasks such as building, testing, and making releases. It relies on declarative workflows defined in YAML files to handle dependencies, including the latest Sentry native SDKs changes. The SDK also includes a continuous integration workflow that prepares and validates Unreal Engine package content, verifies the plugin package for completeness, and runs tests using Unreal Containers with Docker images. The Sentry Unreal Engine SDK is currently supported for all engine versions starting from 4.27 to 5.5, providing broader support to accommodate longer lifecycles of many games.

Company
Sentry

Date published
Dec. 10, 2024

Author(s)
Ivan Tustanivskyi

Word count
2354

Language
English

Hacker News points
None found.


By Matt Makai. 2021-2024.