Debugging Go compiler performance in a large codebase
The text discusses the process of debugging and optimizing the performance of a Go compiler in a large codebase. It highlights the challenges faced with monolithic architectures, such as increased compile times, which can slow down feature shipping and affect developer productivity. To address these issues, the author uses various tools and flags provided by Golang to visualize the build process and identify bottlenecks. By analyzing the trace output from the Go compiler, the author identifies areas for improvement, such as reducing dependencies and breaking up large packages into smaller ones. The text concludes with a lesson on using developer tools like compilers to improve performance and productivity.
Company
Incident.io
Date published
Jan. 15, 2024
Author(s)
Isaac Seymour
Word count
1116
Hacker News points
1
Language
English