Multiplayer Doom on Cloudflare Workers
Celso Martinho from Cloudflare describes the process of porting Doom multiplayer to work with their edge network using WebAssembly, Durable Objects and Workers. The project aimed to demonstrate how these technologies can be used to create real-time interactive applications that run on the edge, offering advantages from both client-side and server-side code execution environments. The resulting application allows users to play Doom multiplayer in their browser, with low latency due to its proximity to end-users. The source code for all components of this project is open-source and available on GitHub.
Company
Cloudflare
Date published
May 18, 2021
Author(s)
Celso Martinho
Word count
3124
Hacker News points
76
Language
English