/plushcap/analysis/agora/using-c-to-implement-a-video-chat-feature-in-unreal-engine

Using C++ to Implement a Video Chat Feature in Unreal Engine

What's this blog post about?

In this tutorial, we have created a basic video call application using Unreal Engine 4 and the Agora SDK. We covered the following steps: 1. Setting up the project in Unreal Engine 4. 2. Creating C++ classes for the main game mode, player controller, enter channel view widget, video call view widget, and video call widget. 3. Creating blueprint assets for the UI elements (enter channel view widget, video view widget, video call view widget, and video call widget). 4. Setting up the project settings and packaging the application for Windows, MacOS, iOS, or Android. By following these steps, you can create a basic video call application using Unreal Engine 4 and the Agora SDK. You can further customize this application by adding more features such as text messaging, screen sharing, and more.

Company
Agora

Date published
Oct. 1, 2020

Author(s)
Joel Thomas

Word count
5463

Hacker News points
None found.

Language
English


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